

HUNTRESS
My 3D sculpturing project in using Zbrush. The concept is fantasical monster hunter. The goal is to accurately create the result according to designed concept, also optimizing the polycounts to be able to use in games or animations.
​
Here's my detail progress:

I'm a dedicate and versatile artist specializing in 2D illustration and 3D modeling, with a focus on creating immersive visual experiences with efficiency.
​
-
​
My expertise spans across concept design, character design, and storyboard, where I bring imaginative ideas to life through storytelling and dynamic compositions. I love crafting visually compelling worlds and characters that tell a story.
​
-
​
In the 3D field, I specialize in sculpting and hard surface modeling, constantly exploring new design to push the boundaries of creativity. My goal is to bridge the gap between creativity and functionality.
My experience across multiple disciplines allows me to approach challenges from different perspectives, delivering polished work that fits seamlessly into production pipelines.
​






